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use std::io::prelude::*;
//use std::io::BufWriter;
use std::io::{Error};
use std::result::Result;
use std::net::TcpStream;
use std::vec::Vec;
extern crate log;
use log::{info, warn, debug};
use super::types;
pub struct Server {
TcpStream: TcpStream,
pub address: &'static str,
pub port: u32,
pub tls: bool,
pub compression: bool,
}
// impl Server {
// pub fn login(&self, user: &'static str, pass: &'static str) {
// println!("{:?}", basic::Void);
// }
// }
pub fn connect(address: &'static str, port: u32, tls: bool, compression: bool) -> Result<Server, Error> {
//let mut s = BufWriter::new(TcpStream::connect(format!("{}:{}", address, port)).unwrap());
let mut s = TcpStream::connect(format!("{}:{}", address, port)).unwrap();
// Set Features
let mut init: Vec<u8> = vec![];
let mut handshake: u32 = 0x42b33f00;
if tls {
handshake |= 0x01;
}
if compression {
handshake |= 0x02;
}
let mut proto: u32 = 0x00000002;
let fin: u32 = 0x80000000;
proto |= fin;
init.extend(handshake.to_be_bytes().iter());
init.extend(proto.to_be_bytes().iter());
s.write(&init)?;
let mut buf = [0; 4];
s.read_exact(&mut buf)?;
println!("Received: {:?}", types::basic::VOID);
let mut server: Server = Server {
TcpStream: s,
address: address,
port: port,
tls: tls,
compression: compression,
};
Ok(server)
}
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