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/**
Quassel has 3 main ways to represent an object over the Network:
# VariantList
The struct is serialized to a Vector of Variants. This is mostly used in the InitData messages.
First the field name as a ByteArray (UTF-8 String), followed by the field value in it's own Type's variant.
The order in which the fields are transmitted cannot be assumed.
Example:
```ignore
NetworkConfig {
ping_timeout_enabled: true,
ping_interval: 0,
}
```
to
```ignore
VariantList([
ByteArray(
"pingTimeoutEnabled",
),
bool(
true,
),
ByteArray(
"pingInterval",
),
i32(
30,
),
])
```
# VariantMap
The struct is represented as a `VariantMap`. The keys and values of
the struct are serialized to a corresponding `HashMap<String, Variant>`.
Example:
```ignore
NetworkConfig {
ping_timeout_enabled: false,
ping_interval: 0,
}
```
to
```ignore
VariantMap({
"pingTimeoutEnabled": bool(false)
"pingInterval": i32(0)
})
```
## Structure of Arrays
For Objects that are transmitted as multiple at once the VariantMap
representation is augemented and instead of transmitting multiple `VariantMaps`,
each field is a `VariantList` of Items.
Example:
```ignore
vec![
NetworkConfig {
ping_timeout_enabled: false,
ping_interval: 0,
},
NetworkConfig {
ping_timeout_enabled: true,
ping_interval: 1,
},
]
```
to
```ignore
VariantMap({
"pingTimeoutEnabled": VariantList([
bool(false),
bool(true),
]),
"pingInterval": VariantList([
i32(0),
i32(1),
])
})
```
**/
use crate::primitive::VariantMap;
pub trait Network {
type Item;
fn to_network(&self) -> Self::Item;
fn from_network(input: &mut Self::Item) -> Self;
}
pub trait NetworkMap {
fn to_variantmap(&self) -> VariantMap;
fn from_variantmap(input: &mut VariantMap) -> Self;
}
|